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This article is a stub. You can help Mirage: Arcane Warfare Wiki by expanding it.
Mirage: Arcane Warfare has a wide variety of Character Customization allowing players to give their warriors a unique look on the battlefield. All of the customization options are cosmetic-only, with no effect on gameplay.
You can customize your classes per team, so you may have a different look for each class for each faction.
Each of these changes the facial structure slightly.
Skin tones for Bashrahn appear more "normal"
Skin tones for Azar bear the mark of the Jinn, which
the Bashrahni call "fallen" or "corrupted"
Hair
Select a hairstyle for your character.
Hair styles can vary by class and gender.
Hair Color
Select a hair color for your character.
Tattoo
Select a tattoo for your character. More tattoos are
unlocked as you progress through rank.
Some tattoos vary by team.
Tatoos unlock between ranks 1-25
Eye Color
Select an eye color for your character. Eye Color
varies by team.
Equipment[ | ]
Type
Description
Image
Helmet
Select a helmet for your character.
Helmets vary by class aside from the
Pre-order/Special-Edition helmets.
Helmets unlock between ranks 1-25
Class
Select a class accessory.
These vary by class.
Class items unlock between ranks 1-25
Emblem
Select an emblem.
Emblems unlock between ranks 1-25
Trim
Select an emblem.
Emblems unlock between ranks 1-25
Jewelry
Select jewelry for your character.
Jewelry varies by gender.
Gradient
Select an overall color gradient.
Colors vary by team.
Accent Color
Select an accent color.
Colors vary by team.
Weapon[ | ]
Description
Image
Select a weapon skin for your Primary
or Secondary Weapon.
Each weapon type has several skin variants
Weapons skins drop as you play in matches.
Items are categorized by Rarity (see below)
Weapon skins have no effect on weapon stats
Rank and Progression[ | ]
Item Rarity[ | ]
Weapon skins are separated into grades of Rarity. The rarity of a weapon skin is shown as a colored tag on the corners of the Item Unlock window and the Customization > Weapon list.